Welcome back
Your community felt your presence this week.
This Week
Your target:Progress is measured against your goal — never anyone else's. Hit it and you earn the full Weekly Rhythm Bonus (+50 XP), same as every volunteer here.
Streak
Show up each week — any week you hit your own target keeps the flame alive and grows your multiplier.
IMPACT XP
0weighted by the good created,
not time spent
PEOPLE REACHED
0lives your actions
have touched
HOURS FREED UP
0given back to coordinators
& frontline staff
YOU ARE BECOMING
—
Your Ripple 🌊
every action, and the good it set in motionLog a contribution
Not all hours are equal — what you did matters more than how long it took.
1 · What did you do?
2 · How long, roughly?
3 · Your XP, shown honestly
My Journey
No "Level 5" here. You grow into who you are becoming — roles earned by how you show up, not how much.
Trials — the long game 🏔️
hard by design · months in the makingThese are meant to be hard. Measured in months of dependability and confirmed results — never in hours per week — so a two-hour volunteer can grind every Trial on this board. Hard means long, not exclusive.
Why these rewards are worth the grind
- They're scarce. Nothing on this board can be bought, gifted, or rushed — only earned. Most volunteers will ever hold one or two.
- They're visible. The Legacy Wall hangs in the building. The gold ring shows on every board. The title sits under your name for good.
- They're real. A Hub Council seat is real influence. Leadership coaching is a real qualification. A bursary nomination can change a life — maybe yours.
Earned Perks 🎁
the original Hub rewards — now earned, never boughtThese come straight from the original Citizen Hub rewards. One change: they unlock with who you've become, not with points spent. No shop, no spending — become the role, keep the perk.
Why roles, not levels?
A number ticking up belongs in a game. An identity belongs to you. When your community calls you a Consistency Keeper, that's not a score — it's a reputation. People level into who they are becoming, and that pull is far stronger than points.
Our Hub
What we're building together — and the real change it creates out there.
Community Quests 🧭
shared goals · season ends 30 SepNobody clears these alone. Every volunteer's actions push the same bars — the win belongs to all of us.
THIS QUARTER, OUR HUB'S OUTPUT IN THE REAL WORLD demo data
Every number here is a person, not a point. The game exists to move these.
Community Boards
Ranked by impact created and dependability — never raw hours. Newcomers compete with newcomers.
A note on comparison. These boards celebrate kinds of contribution, so a two-hour-a-week volunteer with a long streak can outrank someone who did forty hours once and vanished. Comparison can motivate or crush — so here, dependability is the flex.
Coordinator Review
STAFF VIEWOutcome Bonuses only pay when a human confirms the result. This is that human's screen — one weekly batch, one tap per claim.
Typical time: about 2 minutes. Default is trust — you're confirming, not investigating.
Why this design carries the whole system
- Batched weekly, not real-time. Coordinators review once, on their schedule — the game never nags staff.
- One tap, evidence-light. Confirm / Not yet / Didn't happen. No forms, no uploads. Trust by default, spot-check occasionally.
- "Not yet" is not "no". Real outcomes take time — a held claim rolls into next week's batch, nothing is lost.
- "Didn't happen" carries no penalty. The volunteer's action XP already paid. Only the outcome bonus doesn't fire — honest, never punishing.
- This is the integrity valve. Because a human confirms every Outcome Bonus, the game mathematically cannot drift from reality.
How the Impact Engine works
The core principle: reward rhythm and impact, not raw hours. Everything hangs off that.
Personalised targets
Everyone sets their own weekly commitment — 2 hours, 5 hours, whatever fits their life. Progress is measured against your own goal, never an absolute. Hit it and you earn the full Weekly Rhythm Bonus, regardless of the number. This is the fairness engine.
Consistency over volume
Streaks are the heartbeat. Show up every week and your multiplier grows: ×1 → ×1.25 (4 wks) → ×1.5 (8 wks) → ×2 (12 wks). The steady two-hour volunteer beats the person who did ten hours once and vanished. Dependability becomes the flex.
And because life happens: every 4 weeks of rhythm banks an ⚓ Anchor (max 2). Miss a week and an Anchor spends itself automatically — your streak survives. Steady, not punishing.
Impact-weighted XP
Not all hours are equal. A mentoring session (×3), a field deployment (×2.5), and an admin task (×1) earn different weightings tied to the value they create. People are rewarded for the kind of contribution, not for clocking time.
Identity, not numbers
No "Level 5". You progress into roles that mean something: Consistency Keeper, Community Champion, Operations Specialist, Impact Multiplier. People level into who they are becoming — a far stronger pull than a number ticking up.
Visible ripple ★ the crucial one
Every completed action shows its consequence immediately: "You freed up 8 hours for the coordinator." "Your session moved someone closer to work." The dopamine comes from seeing the good you did — not from beating someone on a chart.
Leaderboards, done carefully
Ranked by impact created or consistency — never raw hours — with tiered boards so newcomers compete with newcomers. Comparison can motivate or crush; we handle it with care.
Anchored to real outcomes — the productive-output guarantee
A points system can drift into a game about itself. Ours can't, because the biggest rewards only pay out when the world actually changes:
- Outcome Bonuses (+100 XP) land only when a real result does — a job start, an interview, a barrier removed. Deep-impact work stays "pending" until it pays off out there.
- A human confirms every outcome. Claims go to the hub coordinator in a weekly one-tap batch (see the 🗂️ Coordinator tab) — default-trust, evidence-light, about 2 minutes of admin.
- Community Quests are shared seasonal goals counted in people, job steps, and frontline hours — never in points. Everyone pushes the same bars; the win belongs to the whole Hub.
- The real-world panel counts job starts, barriers removed, and active citizen journeys — the same measures Citizen Hub reports nationally. The game and the mission share one scoreboard.
The floor and the ceiling — inclusive AND hard
The floor is inclusive: anyone can win their week by hitting their own target. The ceiling is earned: Trials take months of dependability, and Pillar of the Community takes all four roles, a 26-week streak, and 20 confirmed outcomes. Games need a grind — but here the grind is measured in months and confirmed results, never hours per week, so the hardest goals are open to the smallest contributor. And the rewards are worth it: a Legacy Wall in the building, a Hub Council seat, real coaching, a bursary nomination. Scarce, visible, real.
The full loop — how one logged hour becomes national impact
This mirrors how Citizen Hub already works — volunteers power citizen journeys across five pathways (Employment, Health, Skills, Social, Financial), and journeys roll up to hub and national impact. The Impact Engine doesn't replace that; it makes every link in the chain visible and felt.
"The system should whisper you matter every time someone logs in — and it should mean it."
Calm mode keeps every mechanic and switches off confetti and shimmer — for hubs that want the quiet infrastructure quieter. It also switches on automatically for anyone whose device requests reduced motion.